About time for an update.


Hello everybody,

I figure it's time for an update on how the game is coming along. I update more often for my subs on my Subscribestar. So if you'd like to check out more detailed updates, along with more pixel art. Please check it out, or maybe give me a follow. 

Now on to the update.

For the next build of Goblin Hole I am aiming for a few things:

  • The addition of background NPCs.
  • A new H-scene with Nyth.
  • A new Ember H-scene for the common goblin enemies.
  • Continuing the overall progress of the story.

Firstly, the new background NPC system. 

In the goblin hole there will be other characters that use the dungeon for various reasons. While you are making your way through the floors there will be NPC characters that fight goblins. These characters will function much like the player. They can be downed, impregnated, and give birth to new goblin enemies. This will be a game mechanic for solving puzzles. Once downed the NPCs will serve as a sort of goblin spawner, as long as there are goblins near by. There will be some areas where you will need to create more goblins, and the NPCs will make that possible. The plan is to create an NPC for each of the main 3 classes. Warrior, mage, and thief. Currently I am working on the warrior NPC. I have completed the in game animations for her, and I'm getting ready to add it to the game. I have posted more previews for these animations on my Subscribestar for the $3 tier. If you are interested in supporting.

Next is a Nyth H-scene. 

This will be a longer 2 part scene that will play as a cutscene. If you have played the newest sub release, it is going to play out a little like the Lila scene. That build can be played if you are a $3+ sub, or if you're willing to wait, I will be releasing that build for free after I release this new one to my subs.

There will also be a new H-scene for Ember. 

My plan for each enemy type is to have 2 scenes for when Ember is downed on her front, and 2 when she lands on her back. I have completed the second scene for the frontside, and will have it in by the next build. These animations, like the originals, will have a 1P and 2P version. 


Along with these new animations I will also be adding more to the story. If you have played the sub build, the story of the game is beginning to take shape. The new build will continue the plot, and possibly introduce new characters that I have previewed on my Subscribestar page for my $3+ subs.

These updates have taken me a little longer than I would have liked due to an illness that I developed back in August. I was down for a little over a month, and I've had to take on other work to try and cover some of my medical expenses. However, I am still working towards the next build. That being said, if you can afford it, your support would be much appreciated. I am fairly new solo dev trying to do this full time. Even a free follow on my Substar would help me out a ton.


That is all for now.

I don't want to share too much, but I have a lot more to see for my $3+ subs on my Subscribstar page. Along with a new game build that plays, and feels more like a real game. Until the next update, thanks for reading, and we'll see you then

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